SynthTaxi
Drive a neon city. Build a track.
An arcade game that builds a synthwave loop while you drive. Every sound is synthesised live in the browser — no samples, no accounts, no server.
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What it is
Two games behind one synth engine. Night Shift puts you in a neon city where the route you drive becomes the track; The Dial is an arcade lane-runner where collecting notes fills a sequencer. Both hand you a loop you can keep.
Why it exists
Because browser games usually treat music as background, and music tools usually treat play as a gimmick. This one assumes the two are the same thing: driving through a district plays its instrument.
The interesting bit
Nothing is sampled. Every note is generated at runtime, which means the soundtrack reacts to what you actually do instead of looping a file and hoping you do not notice. It also keeps the whole game small enough to install on a phone.
“The one that turned into a synth engine.”
